Lasher is able to mount 5 dual machineguns in overlapping arcs for 1040 dps, (2080 dps against shields, 520 against armor). starsector monitor
The Starliner is a Midline, civilian Cruiser primarily used to transport Crew and Marines. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. Obvious a Monitor will be sooner overloaded with flux then a Paragon, but it is a veeery tanky little ship. It doesn't even go to the initial prelaunch menu where you can select mods and other things. . The Champion-class heavy cruiser is a versatile warship featuring a range of powerful energy weapons; the crowning element is a heavy energy turret mounting, rare among midline ships. Starsector has a lot of controls, and sometimes awkward UI. It is good in combat overall. The benefits of a Dram are well known. About time I get them out, but still don't know what good for them, especially Legion. starsector. resolution problem. Many small ships can fit medium energy weapons. I use a couple PD/decoy frigates (one command monitor) and drone fighters, so cordinated maneuvers and carrier group Officer training: extra skill and elite skill, probably better than 2 more unless you're a wolfpack. Full screen doesn't help either. I will say, some mods can change a lot of the game, so have caution. Midline. A lot healthier game-balance wise if you ask me. There’s the gundam mod , basically a faction mod based on gundam with mech but while they are good they are not as. exe and right click it, in compatibility go to advanced settings or something like that I don't remember exactly the name and a window will pop up, go to the bottom of said window and check the window which says something about overriding the application HPI configuration and that's all. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. Looking for the Ship Explosion Flashbang Fix. Navigate to line 3 "startingFaction":false and set it to true, and save. Anytime you can add multiple monitors or any added features to people that can use them is great and worthwhile, but without knowing how much work that would take for the engine, this is definitely something that could be implemented in a handy way but probably much further. Voting closed. I start with 160 DP which is minimum as the AI has overwhelming. There is a sort of minimap mod that might suit your needs. If you do, you can take the affinity of Starsector off that core and see if. puffz0r • 4 yr. Piloting a Yacht or even a speedy Corvette in Star Valor feels like you're driving a sports car with a rocket launcher mounted on the hood. Still, prolly would require some game code changes to allow a mod to do this. The Hegemony is the largest faction in the Sector, and controls the most military bases, spread out across most of the systems they control. A chat with a LP member - Once you retrieve the Ziggurat, you can meet a friendly LP believer. You help support the development of Starsector. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. 95a. exe) -> right click -> properties -> compatibility -> check disable display scaling on high DPI settings. I noticed with just the Omni shield, my Medusas kept taking hits when they would teleport, as the Omni shield raises too slow. The much larger shield envelope also protects. Positioning will be the same as before as long as you don't stay cloaked for too long. The easiest way to kill them is to get the new ship from alpha site, I won't spoil it if you haven't found it. It has great fuel capacity for its class. I have a 2560x1440 monitor, yet at fullscreen the game window is larger than my screen so the bottom and right are cut off. I've tried shoving an alpha core inside it (to no avail), I've kept it in my fleet for 5 cycles (to no avail), I've went to the Sindrian Diktat, but didn't get anything out of it. You take the role of a space captain seeking fortune and glory. Use the synergy mounts for missiles instead. The Shield Conversion is preferred for the Medusa, as it deploys twice as fast as an Omni, cuts the flux generation by half, and only leaves the Medusa's engines vulnerable. This ship system is known to be used on the following ships: Monitor Paragon High Tech Station Gargoyle This system augments a ship's shield, causing it to produce 1/10th the flux for the same amount of damage received. The person who sends you there says that you can repair them for free in the station. The. Relatively fragile yet fast, frigates are the cheapest to field and maintain. Done skillfully a Monitor can prevent a Radiant from jumping far at all. 3. I'm also playing with Blackrock Drive Yards, don't know if that might affect the possible weapons. For 10 DP you can field one Hammerhead, or five Kites. In Star Sector, you need to monitor how much fuel you have for. 5GitHub page. 12 flux/damage) small weapon in the game. . ago. It is 80dp to field instead of the normal 40dp because its keeping its autoforge and will be WAY stronger in the players hands, also its 1. 5 Changelog: - Updated TASC to support compatibility with the 0. 2. something as simple as 1x hmg 1x acg will let it do well. k1llerk1ng. 1 (March 30, 2021): – Made sun-generated lights less extreme when multiple stars are in system. 7. The Monitor also features a unique built-in hullmod called the Flux Shunt, which disperses hard flux at 50% efficiency even while. These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech . You can use Spys to monitor the rebellion strength vs the government and lastly you can intercept suppression fleets from reinforcing the government and thus boosting the rebels morale. Starsector is a single-player sandbox style space role-playing game with strategic elements. It also disables the ship's weapons. Staff them well, put armor on them. Download v1. ) ah, so so 2 beta cores per planet is a safe bet. Starsector seems to reset that to default, kinda. 2. and im not just limiting it to those 2 engines. Escort basically works the opposite way round you might expect it to. (Not quite! The bonus goes up to 900 base range maximum, when there's a large ballistic slot. r/starsector. The EMP Emitter is a powerful weapon in its own right, providing significant loadout versatility to the Omen. II - Imagine a Buffalo MK. MagicLib. 225 [main] INFO com. (by the time I use alpha, I already us a lot of betas. The large ripple uses a lot of video memory. II, but only frigate sized. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. –In-Game Description. Flux Distributor. 5. ) It basically puts you to a higher "tier" of salvage bonus. High tech is fast and mobile, lots of energy guns and good Shields, but fragile behind the shields. ago. This is my Mk 1 for a Manticore loadout. Trying to play this game ona 4k monitor, and the resolutions simply don't go up that high. The Sindrian Diktat has three planets all in the Askonia system, along with an orbital station and a relay. Lasher is a personal favorite. The drones don't spin nearly as fast as high tech. It is very fast, as fast as the Falcon, which means it can easily keep itself out of trouble and quickly join the fight if it enters the battle as reinforcement. The Extended Shields hullmod still won't completely cover your six, but it will make the gap. About time I get them out, but still don't know what good for them, especially Legion. Hidden content in-game. 10 10 0:00 / 2:30 Intro Starsector - The Monitor Method MoshiKnight 2. Hovewer it requires other ships to provide for its logistical needs as it has no cargo capacity and is unable to meet its own skeleton crew requirements. 105 [main] INFO com. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. 1] Yunru Core +. LazyLib is a library required by most other Starsector mods. I prefer driving a Monitor or Capital ship. AdvancedGunneryControl - Allows you to customize how your weapon groups behave on auto-fire, with various modes. At least I can bang some Sub Ordo. 495. The next release will have UI scaling, so you'll be able to play in 4k comfortably. However, the skill only lets you maintain full CR on up to 30 DP worth of ships at a time. 26. 9. One Tesseract killing the other. 03:22 Watch 03:22 Alan Wake Sequel Is Here at Last - The Loop The Aurora-class cruiser is a technological marvel, rarely seen. Its Phase Field allows it to operate as part of a phase fleet without compromising the fleet's sensor profile. addRingBand (star, "misc", "rings_ice0", 256f, 2, Color. When I "alt tab" and click onto my second screen, I notice. Since radiant is 40 DP, it gets a CR penalty for being over the limit. How to get blueprints by raidingBrawler vs Paragon. starfarer. 8a. RuntimeException: No valid display modes found. json . •. The benefits of a Dram are well known. Then click on Local Disk (C:), or OS (C:), whichever you have. If the game thinks vsync is off, but it's forced on, I can see how it might lead to a not super stable framerate occasionally. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. 6. Most crusiers should be ship-of-the-line fitted, but throwing in some pure carriers can work. Makes every unboardable ships boardable. It used to work properly for NVidia, but their recent driver updates (the ones published to fix their security flaws) messed up trying to game with StarSector and Minecraft with multi monitors. View community ranking In the Top 5% of largest communities on Reddit. Premium Powerups Explore Gaming. You can find most mods on the forum. Good for screening the enemy fleet's first wave and/or tying up the heavy hitters. Lasher is able to mount 5 dual machineguns in overlapping arcs for 1040 dps, (2080 dps against shields, 520 against armor). Starsector. My goal is 1770 x 720 because of my 3440x1440 monitor. The Luddic Path variant replaces the Ballistic mount with a large Missile, cutting down its flux load and allowing even more aggressive options for its small. 12 BUGFIXES/IMPROVEMENTS: - Fixed several. You don't have cookie cutter builds because the game isn't strictly about combat. Sorry for resurrecting this, but as this is the thread that comes up when I searched for "Starsector no mouse cursor", I just want to add that for me I had to close Windows Magnifier. A big difference is that Starsector doesn't really have a clear progression and it is harder to evaluate the optimalness of a set up and monitor cheese is so much more boring to do. Costs on average 0. * 4K monitor users should use 200% screen scaling (antialiasing off) – 5K users should use 200% scaling and 4K resolution, fullscreen-upscaled to native monitor resolution (You won. Spec up a Monitor for defence and try using it to move behind the Radiants. Large. Whenever I launch the game, be it full screen or windowed, it's also incredibly small and the fullscreened game doesn't even fullscreen properly, it shrinks the screen down to the top left and coverd 1/4th of the shrunked screen, with the desktop showing on the other 3/4th of the screen. However in my own experience, this skill is more useful on a ship that you dedicate to escort duty like the Monitor. More balancing than nerf, patch notes also mentions reducing OP cost of system as well: Lower OP costs also makes Hardened Shields is less of a no-brainer to s-mod in. Today in starsector I play as a scavenger who is only allowed to recover ships. My screen is already cluttered enough with normal screen plus combat radar mod (which arguably should just be part of the base. 1a. With our. It can also armor tank kinetic damage since it has a ton of armor. r/starsector • 28 days ago. The only solution I've found is to change my computer's. Phase Ships are treated like assassin-type strike vessels that excel in getting in quick, unloading a ton of damage, before squirreling out of danger to vent. lang. Go to starsector r/starsector. Prefer to join small fleets that are outnumbered so. Most of these are copy-pasted from Wisp's post on the Starsector Discord, with links and some additional ones from me. 95. I always assign 2 Wolf frigate and a monitor to escort it. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. A military dictatorship founded by a rogue Hegemony admiral, it controls most of its home system. Very little else to do but run around and gun random stuff, where in Starsector possibilities are much, much wider, but entangled with some obscure game mechanics. lang. Top 10 awesome Starsector mods you HAVE to play before the end of 2021. Contradictive to heavy cruise, running on the monitor helps me to pull the Starsector patch, a destroyer from the cruise, and independently kill it. 0 (December 12, 2021): – Updated for Starsector 0. Stat, ability, mounts, broken asf in every way. Go to starsector r/starsector • by. The Falcon is a Midline Light Cruiser. Click on it. The two figures are. These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech . The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. Same with luddic enhancement. r/starsector • Behold, I have returned to infest your nightmares once again. 17. Support is important: Every fleet needs a fuel ship, even small ones. Can beat the entire vanilla game with ease even against the hardest fights! comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. The Tempest can be tailored to about any role, though it tends to excel in hit-and-run tactics where its blazing speed. Just finally started my first colony. Subscribe to the channel here: is the Starsector . More specifically, the AI in the Sector itself have some kind of greater goal, and it's related to Omega. Open it is, as this is an important file to handle the global settings of the game. For survivability: Two or three Capital ships (Paragons if you can) for having extra deployment points in battle. Note that from perspective of effective shield HP the Hardened Shields is usually not as efficient as simply putting OP into Flux Capacitors. Cyclone Reaper Launcher · Dragonfire Torpedo Pod · Hammer Barrage · Hurricane MIRV Launcher · Hydra MDEM Launcher · Locust SRM Launcher · Pilum LRM Catapult · Squall MLRS. Vanilla Starsector (video on patch 0. The oldest techminers are a strange lot, clutching luck-charms and refusing to work without their rituals. ago. I never have any issues capping points right at the beginning of battles. The game requires relatively little in the way of processor power. - Updated support for Version Checker. Check the per core view (Task Manager -> Performance -> CPU -> Right Click Graph -> Change View To -> Logical Processors) to double check that you don't have a maxed out core. 1. Step 3: DAKKA DAKKA DAKKA. So 16 frigates ~ 1. S-mod bonus: none. Whenever you use point defense AI i would heavily suggest also use advanced turret gyros. It used to be called Starfarer. Its small hybrid mounts point in all directions, giving it good point defense and anti-swarm abilities but poor concentrated firepower. Bringing them back from mothballing only costs a tiny amount of supply. These mods are MY personal favorites, but which mods are YOURS?-----0:00 - Intro0:5. exe and right click it, in compatibility go to advanced settings or something like that I don't remember exactly the name and a window will pop up, go to the bottom of said window and check the window which says something about overriding the application HPI configuration and that's all. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for. Logged. So I have a Nvidia card and I have used the control panel to adjust the desktop color settings, namely gamma. Cyclone Reaper Launcher · Dragonfire Torpedo Pod · Hammer Barrage · Hurricane MIRV Launcher · Hydra MDEM Launcher · Locust SRM Launcher · Pilum LRM Catapult · Squall MLRS. Positioning inbetween. This is probably going to be your HE ballistic of choice until you get access to medium ballistic mounts, since the low damage per shot is noticeable against anything with >750 armour. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. Due to an AI bug in 0. Well, I just like to play with *nearly all the available mods*, and that nearly fills up my 8Gb VRAM (on a RX 6600). AI in Starsector has some kind of greater goal. 1 / 2. Full beam 4 tachyon paragon, 2 plasma+3 autopulse radiant, max damage mitigation and vent monitors. By removing the complex fittings for the original Monitor's universal weapon mounts, and with a little creative restructuring of internal framework, the Monitor MkII is able to host a single fighter wing, while maintaining its formidable venting and shield systems. However, the skill only lets you maintain full CR on up to 30 DP worth of ships at a time. REDACTED. These custom star systems are configured via a JSON file in this mod's config folder, offering a simpler, code-free way of creating your ideal star system. The Brawler is a midline heavy frigate with considerable frontal firepower, destroyer-grade flux dissipation and decent survivability. . what about gamma cores? I have no idea, i gave them all to tri tachyon. I was just hoping to find if it had native monitor control. Goal: for Realistic Combat to run and work well with all other mods. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry, including (but not limited to!) shotguns, chainguns, railguns and the trusty chainsaw. LazyWizard for making. fs. The Kite is a cheap and effective skirmisher. Mod it out for maximum shield efficiency (stabilized shields, shield conversion -. So the ship in question is the size of a Monitor hull, but it has a built in hull mod (Unknown tech or something I forgot). ini file within the GraphicsLib folder in a program like Notepad++. 1a-RC6] (31. As a destroyer-sized class the Salvage Rig receives a 25% salvage bonus from its Salvage Gantry hullmod compared to the 10% salvage bonus on the Frigate sized Shepherd class. I don't know what's going on, but Space-Sauron is not what I expected to see. Omen - Only using 2 of these for support and I've got them using completely random stuff at the moment with a Pulse laser, PD laser and harpoon with. (I've tried it @ 5760x1080). Starsector log: Code. Advertisement Coins. The Eagle is a midline cruiser with good all-around stats. It’s power is exclusively in its long range abilities. Albeit it has a very small ordnance point budget, as well as pitiful mobility, it has an extremely low deployment cost and two hangar bays. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. Frigates are relatively weak as they need to be supported by the bigger UAF ships. • 2 yr. TT's answer to the Monitor, but with a lot more bite. Even if the Radiant has expanded magazines, five full autopulse bursts will still only generate 2058 hardflux in a full tank build Monitor with the Fortress Shield up,. Starsector however might very well fall into that definition. Stat, ability, mounts, broken asf in every way. json and open it with your editor. It is built into the Monitor . An extremely versatile ship that can be configured to operate in almost any fleet role. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. Yeah, I have it. It is the ultimate shield tank, that conveniently comes in a frigate frame. Im just talking about the back end. The Nexlerein mod adds a blueprint exchange. 95. Energy motes deal heavy EMP damage to ships and obliterate fighters and missiles. GLLauncher - Assuming native monitor resolution is 800x600 233 [main] ERROR com. Categories. You can salvage as mamy radiants as you want. This ship system is known to be used on. 19. 6 units of supplies. The one frigate that is useful all the time is a player controlled monitor. It also has access to a medium missile launcher, this fact. All to the shine of CRT monitors and the tune of heavy metal! The Monitor is a heavy high-survivability frigate. 12) They are both flagship and AI fits sprinkled all over the place. I remember raiding the Hegemony for blueprints until I could not get anymore unknown ones and get random known ones instead. No idea if this is a problem on Windows. still get rekt against re. 7. Could be considered exploiting. Beyond the sector adds some end game content. Poor man's Railgun, Light AC is the budget kinetic option that is very efficient. Ships will get hit, have high flux, pull back and then push forward again. r/starsector • After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. check the config file. actually the monitor serves as proof to me that 1% hard flux discharge with shields up and 0-flux boost at 1% or less flux should be the standard for frigates -- the monitor has half of those and is the only frigate that can stand up in a big fight. It's very tough and powerful though, as long as it can keep its guns pointed towards the enemy. Logged. 2) can be found on the forum here. Requires special tools to deal with unique hazards and expert judgement to know where to look for a good haul of baubles. There is only 3 and they provide ballistic suppression. Going to the "Displays" setting box and changing the resolution back (by clicking on the already selected one) fixes the problem both within the starsector window and systemwide. /shrug :) Mode_ • 8 yr. Although it is lacking in options to explore and learn more. Version 1. Set "useLargeRipple":false. By default, this mod generates a randomly-placed custom star system with. white, 256f, 15000, 400f); I know that the "15000" is the orbit radius, the "2" is probably the type of Ringband in. 1 Monitor (pilot by me because people said my fleet damage is good but need something tanky so I get myself a Monitor) 2 Salvage rigs 2 Atlas 1 Prometheus. This is a community attempt to document known or suspected AI behaviours for the purposes of enabling players to more intelligently design ships for AI use and thus have more useful AI wingman. 1 / 10. ago. Change "enableShipExplosionWhiteout" from true to false in Fractal SoftworksStarsectorstarsector-coredataconfig and. 8 flux/damage are always a good choice. Meanwhile the assault chaingun is losing 1/4 of its damage. Never used one. For 300 just cut the doom and 1 monitor (which actually makes the fight easier). The only thing is I would caution against over fitting the radiant with energy weapons. Overrides the recovery chance of any normal ship default: disabled. If your automated fleet relies on the computing power of the rest of the. Any solution for this? comments sorted by Best Top New Controversial Q&A Add a Comment. Rosenritter from Tahlan is a minifaction of knights using mechs and carriers. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). However, displaying the tactical map fullscreen on a 2ndary display adapter à la Supreme Commander would add value to the experience. ) Logged. Since radiant is 40 DP, it gets a CR penalty for being over the limit. The Scarab is a large, well-shielded frigate. It's only downside is the very short range (300). Among the so-called "Cruiser School" wave of ships designed by Altair Exotech, the Gryphon was a key component of the power-projection strategy that. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. So, I was trying the brawler and started looking for some loadouts around, oddly I didn't find much, I thought it was weird since the ship seems very effective in a player's hand, so after trying some loadouts I gave it this try and posted it on youtube, I guess the Paragon really is a beta ship huh? (Be in mind that I used. 8. If you don't want to have *nearly all the available mods* in the same game, you're fine. For Legion (Support): 2x Longbow + 2x Dagger. Monitors have always been a favorite of mine, given how tough they are, but they were of course held back by their incredibly meager op count. Anyone know a fix besides just playing at 1080p?Sensors are the means by which fleets detect each other on the campaign map. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new. After offering my character of blueprints I could raid for instead, he offered the Legion XIV blueprint location, which I took that option. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. Starsector needs standard “boring” workhorse ships, and thus we have the Hermes (#1), formerly the “Shuttle”). The product of multiple mentions. i tried 800x600 and 1920x1080. If you go with that setup id do 2x acg 2x dual light mgs. Typical users will see around 550 MB of VRAM usage. +1 to multi-monitors. Inside of Starsector/starsector-core/data there will be a file called settings. Re: Custom Resolutions. It is built into the Monitor. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. - Discord: Twitch: to starsector r/starsector. Community content is available under CC-BY-SA unless otherwise noted. • 18 days ago. Last verified for version 0. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. Mods can contribute to this by adding their own log entries to track actions or for easier debugging. Each ship in the game has a sensor profile that determines how far away it can be seen, and a sensor strength that determines how far it can see. json. They're 5 DP each, pre built in safety overrides, have midline shields (good), good armor, and two medium ballistics for HMG/ACG. It is usable both in the early game scrapping for resources as well as late game duels between armada-sized fleets. Reverted ship changes. Behold, I have returned to infest your nightmares once again. TL;DR:Re: 165hz monitor. Maneuvering Jets are useful for bringing your guns to bear or turning to cover weak spots in your defense, as well as for getting around. Tempest is tied for fastest ship, has a powerful weapon loadout, built in beam PD fighters that can overlap. Interesting observation about Starsector from a Linux player: if you have multiple monitors, it can decide to grab the resolutions from the wrong monitor. Apogee is an excellent choice for midgame, not that good in lategame though. Requires: LazyLib. Solid showcase! But tbh using SO late game is pretty counter-intuitive. Late to the party but here are some QoL and visual mods. 6. Ships. Each shot deals an additional 500 damage to armor over 20. A mammoth project that is being developed since 2011 and still receives regular updates to this date. 96a version of Illustrated Entities. Play a lot of Starsector and am weighing my monitor options. Flux Shunt. Its missiles should not be underestimated; they can easily deliver a killing. 205. Let me try this out, I hope it works. 4 Changelog: - Added an option to the terraforming control panel to cancel the current terraforming project. « Reply #4 on: December 11, 2021, 01:13:01 PM ». I tried making space Switzerland.